primary Block:

Physical Education

Learners engage in structured and self-guided play in indoor and outdoor learning environments. Through activities, learners develop body and space awareness and build fundamental movement skills. Learners explore a variety of movement skills, strategies, and tactics that can be used in simple games and activities through which they learn social-emotional skills related to safe and fair play. Physical education is a fun, guided exploration that enables learners to build relationships with peers, develop ability to manage conflict, and experience new active play opportunities. Thirty minutes of structured daily physical education time is recommended to build endurance, strength, balance, and flexibility. This will support immediate and long-term health and well-being.

Physical Education Safety Guidelines:

CONTEXTS AND CONCEPTS

Exploration

SKILLS AND CONCEPTS

  • Explore fundamental movement skills and concepts in multiple environments

STRATEGIES AND TACTICS

  • Explore strategies and tactics in a variety of simple games and activities in multiple environments

WELL-BEING

  • Explore social-emotional skills to promote healthy living
GRADE K

Strand: Skills and Concepts

Big Idea: Body and Space Awareness

Skill Descriptor: Explore body and space awareness.

Global Competencies: CTPS, SASM

Achievement Indicators:

  • Move in personal space safely
  • Move in general space safely
  • Name different body parts linked to movement
  • Move different body parts in various ways
  • Create shapes like a ball or pencil with body
  • Move at different height levels (low, medium, high)
  • Move in different directions (forward, backward, right, left)
  • Move in different pathways (straight, curved, zigzag, or combination)

Big Idea: Movement

Skill Descriptor: Explore effort across a variety of activities.

Global Competencies: CTPS, SASM

Achievement Indicators:

  • Move fast/slow, speed up/slow down
  • Land hard/soft after jumping
  • Move in/out, over/under, and around/through
  • Respond to sound cues

Big Idea: Stability and Balance

Skill Descriptor: Explore principles of stability and balance.

Global Competencies: CTPS, SASM

Achievement Indicators:

  • Start and stop while maintaining balance
  • Maintain momentary balance on different parts of the body
  • Maintain momentary balance while on different objects
  • Walk/wheel forward on a line
  • Demonstrate ready position for variety of activities in multiple environments

Big Idea: Fundamental Locomotor and Manipulative Skills

Skill Descriptor: Explore fundamental locomotor skills.

Global Competencies: CTPS, SASM

Achievement Indicators:

  • Run/wheel
  • Hop in one place on each foot
  • Hop forward, backward, and side to side on one foot
  • Jump low/high using two feet
  • Jump forward over a line using two feet or wheel forward over a line in one push
  • Gallop
  • Leap
  • Rock back and forth on back
  • Egg/tuck roll
  • Do a pencil roll

Skill Descriptor: Explore fundamental manipulative skills.

Global Competencies: CTPS, SASM

Achievement Indicators:

  • Roll a ball underhand with both hands
  • Roll a ball underhand with one hand
  • Throw an object underhand with both hands
  • Throw an object underhand with one hand
  • Catch with both hands
  • Drop a ball and catch it with both hands before it bounces twice
  • Control an object with hands, feet, or equipment
  • Kick a stationary ball from a stationary position
  • Strike a light-weight object with a short-handed implement

Strand: Strategies and Tactics

Big Idea: Strategies and Tactics

Skill Descriptor: Explore strategies and tactics used in simple games and activities.

Global Competencies: CL, CM, CTPS, SASM

Achievement Indicators:

  • Find one safe way to avoid getting tagged
  • Find one safe way to tag others
  • Stay inside the lines/boundaries
  • Move closer or farther away to hit a goal/target

Strand: Well-being

Big Idea: Social-emotional Skills

Skill Descriptor: Explore social-emotional skills for learning and performing physical activities.

Global Competencies: CL, CM, CTPS, SASM

Achievement Indicators:

  • Follow simple instructions/rules
  • Express feelings after physical activity
  • Share equipment and space with others
  • Work with a partner
  • Practise a new skill continuously
  • Be safe participating in a variety of physical activities in multiple environments

Big Idea: Physical Fitness Concepts

Skill Descriptor: Explore physical fitness concepts to improve well-being.

Global Competencies: CM, CTPS, SASM

Achievement Indicators:

  • Locate heart and describe its beat (fast and slow)
  • Show/tell where lungs are located
  • Feel and discuss heart and lungs working harder during physical activity
  • Differentiate between slow and fast-paced heart rate
GRADE 1

Strand: Skills and Concepts

Big Idea: Body and Space Awareness

Skill Descriptor: Apply body and space awareness to activities.

Global Competencies: CTPS, SASM

Achievement Indicators:

  • Move in general space at different speeds under control
  • Move through general space changing direction quickly
  • Make shapes using different body parts
  • Move at different height levels (low, medium, high) and in different directions (forward, backward, right, left) at various speeds
  • Move in different pathways (straight, curved, zigzag, or combination) at various speeds

Big Idea: Movement

Skill Descriptor: Explore effort across a variety of activities.

Global Competencies: CTPS, SASM

Achievement Indicators:

  • Move fast/slow and speed up/slow down safely to avoid others or obstacles in multiple environments
  • Lead movement or follow movements of a leader
  • Move in/out, over/under, around/through, and alongside
  • Respond to a variety of sound cues
  • Follow a rhythm

Big Idea: Stability and Balance

Skill Descriptor: Explore principles of stability and balance while participating in activities.

Global Competencies: CTPS, SASM

Achievement Indicators:

  • Start and stop while maintaining balance
  • Maintain momentary balance on different parts of the body while creating different body shapes
  • Walk/wheel forward and backward on a line
  • Practise walk/wheel on uneven surfaces
  • Demonstrate ready position for variety of activities in multiple environments

Big Idea: Fundamental Locomotor and Manipulative Skills

Skill Descriptor: Apply fundamental locomotor skills to activities.

Global Competencies: CTPS, SASM

Achievement Indicators:

  • Run/wheel at different speeds
  • Hop on left foot and right foot
  • Jump far using both feet, or wheel far in one push
  • Jump high using both feet
  • Gallop while switching the lead foot
  • Leap while switching the lead foot
  • Slide both ways
  • Forward roll
  • Climb one metre off the ground

Skill Descriptor: Apply fundamental manipulative skills to activities.

Global Competencies: CTPS, SASM

Achievement Indicators:

  • Roll a ball underhand with one hand and hit a target
  • Throw an object underhand with one hand and hit a target
  • Catch an object at a high level with both hands
  • Catch an object at a low level with both hands
  • Control an object by keeping it close to the body while moving
  • Kick a stationary ball and hit a target
  • Strike a ball with a short-handed implement, sending it upward
  • Apply strong and light force

Strand: Strategies and Tactics

Big Idea: Strategies and Tactics

Skill Descriptor: Explore strategies and tactics used in simple games and activities.

Global Competencies: CL, CM, CTPS, SASM

Achievement Indicators:

  • Avoid getting tagged safely
  • Tag others safely
  • Find ways to be successful when using equipment
  • Find ways to successfully hit a goal/target

Strand: Well-being

Big Idea: Social-emotional Skills

Skill Descriptor: Explore social-emotional skills for learning and performing physical activities.

Global Competencies: CL, CM, CTPS, SASM

Achievement Indicators:

  • List three positive feelings experienced when participating in physical activities
  • Describe different emotions when trying new activities or challenges
  • Cooperate with others
  • Persevere when practising a new skill
  • Apply cues from teacher to improve skills
  • Be safe participating in a variety of physical activities in multiple environments

Big Idea: Physical Fitness Concepts

Skill Descriptor: Apply physical fitness concepts to improve well-being.

Global Competencies: CM, CTPS, SASM

Achievement Indicators:

  • Describe why physical activity is important to well-being
  • Compare the difference between a slow heart rate and a fast heart rate
  • Locate heart rate in different places on body
  • Describe what happens to lungs when inhaling and exhaling
  • Describe the relationship between intensity and time
  • Discuss why it is important to have strong muscles
GRADE 2

Strand: Skills and Concepts

Big Idea: Movement

Skill Descriptor: Connect movement concepts to activities.

Global Competencies: CTPS, SASM

Achievement Indicators:

  • Move in general space at different speeds while avoiding others and obstacles
  • Move through general space changing direction quickly with control
  • Create shapes with others using our bodies
  • Move at different height levels (low, medium, high) and in different directions (forward, backward, right, left) at various speeds
  • Move over/under, around/through, and alongside equipment of different height levels (low, medium, high)
  • Move on and off equipment in various ways
  • Move to a variety of sound cues
  • Move to a beat
  • Follow basic dance steps and movement patterns

Big Idea: Stability and Balance

Skill Descriptor: Explore principles of stability and balance, on a variety of surfaces while participating in activities.

Global Competencies: CTPS, SASM

Achievement Indicators:

  • Balance for three seconds on different parts of the body creating different body shapes
  • Balance on one foot for three seconds and change the position of other body parts while still maintaining balance
  • Maintain momentary balance on unsteady surfaces
  • Demonstrate ready position for a variety of activities in multiple environments

Big Idea: Fundamental Locomotor and Manipulative Skills

Skill Descriptor: Connect fundamental locomotor skills to activities.

Global Competencies: CTPS, SASM

Achievement Indicators:

  • Gallop at different speeds
  • Jump on and off different objects
  • Leap over different objects
  • Skip
  • Do a forward shoulder roll
  • Climb 1.5 metres off the ground

Skill Descriptor: Connect fundamental manipulative skills to activities.

Global Competencies: CTPS, SASM

Achievement Indicators:

  • Roll a small ball underhand with one hand and hit a small target
  • Throw an object underhand with one hand to a moving partner
  • Throw an object overhand
  • Catch an object at various height levels and different distances with both hands
  • Control an object by keeping it close to the body while moving in various directions
  • Kick a stationary ball to hit a target from farther distances
  • Strike an object upward with a short-handed implement, using consecutive hits
  • Strike an object with both hands using a stick or bat
  • Manipulate (push, pull, carry, etc.) different objects

Strand: Strategies and Tactics

Big Idea: Strategies and Tactics

Skill Descriptor: Explore strategies and tactics used in simple games and activities.

Global Competencies: CL, CM, CTPS, SASM

Achievement Indicators:

  • Change direction quickly to avoid getting tagged
  • Avoid getting closed in
  • Force others into getting closed in
  • Use fakes in games
  • Find ways to successfully hit a goal/target
  • Find ways to score a point/goal

Strand: Well-being

Big Idea: Social-emotional Skills

Skill Descriptor: Explore social-emotional skills for learning and performing physical activities.

Global Competencies: CL, CM, CTPS, SASM

Achievement Indicators:

  • Describe feelings when participating in physical activity
  • Regulate emotions when trying new activities or challenges
  • Give positive feedback/cues to help others improve skills
  • Show persistence when learning a new skill
  • Stay positive during activities
  • Be safe participating in a variety of physical activities in multiple environments

Big Idea: Physical Fitness Concepts

Skill Descriptor: Apply physical fitness concepts to improve well-being and performance.

Global Competencies: CL, CM, ICE, CTPS, SASM

Achievement Indicators:

  • List three benefits of physical activity
  • Identify physical activities that contribute to fitness
  • Count own heartbeats for 10 seconds
  • Identify the difference between a slow heart rate/breathing and a fast heart rate/breathing
  • List three ways to speed up heart rate and breathing
  • Identify which muscles help to jump, climb, hang, push, and pull