middle Block:
Physical Education
Physical Education learners set goals and make positive choices about their own physical wellness and well-being and seek out increased opportunities for healthy decision-making. They demonstrate understanding about the importance of safety and procedure through their actions and participation in guided and self-directed activities. Learners develop increased efficiency and effectiveness of movement skills and concepts. They take previously learned skills and transfer them to more complex situations. Thirty minutes of structured daily physical education time is recommended to build endurance, strength, balance, and flexibility. This will support immediate and long-term health and well-being.
For Educators:
Physical Education Safety Guidelines:
CONTEXTS AND CONCEPTS
REFINEMENT
SKILLS AND CONCEPTS
- Refine fundamental movement skills (locomotor, manipulative, stability, and balance) to specific activities in multiple environments
STRATEGIES AND TACTICS
- Apply specific strategies and tactics to a variety of activities and games in multiple environments
WELL-BEING
- Define well-being for own self and create SMART goals to enhance it
Strand: Skills and Concepts
Big Idea: Movement
Skill Descriptor: Refine movement concepts with a variety of activities alone and with others.
Global Competencies: CL, CM, CTPS, SASM
Achievement Indicators:
- Practise complex dance patterns, steps, and sequences individually and/or with a partner
- Create rhythmic/creative movements
- Create fluid movement sequences with intentional changes in direction and speed
- Demonstrate creative expression in the creative process of dance
Big Idea: Stability and Balance
Skill Descriptor: Refine principles of stability and balance, on a variety of surfaces while participating in activities
Global Competencies: CTPS, SASM
Achievement Indicators:
- Demonstrate various ways to maintain balance on and off equipment
- Demonstrate how focus point is necessary to maintain balance
- Maintain balance for 20 seconds on a variety of surfaces and moving objects
- Demonstrate balance skills at the end of a movement sequence
- Demonstrate ready position for variety of activities in multiple environments
Big Idea: Fundamental Locomotor and Manipulative Skills
Skill Descriptor: Apply combinations of fundamental locomotor skills and fundamental manipulative skills in more complex activities and in various environments.
Global Competencies: CTPS, SASM
Achievement Indicators:
- Throw with appropriate force and accuracy
- Perform the right type of throw to hit a stationary/moving target
- Kick a stationary/moving ball with accuracy to a target
- Receive and control an object/ball that is travelling at different speeds with and without an implement
- Practise varying passes to a partner
- Practise a shot/pass using an implement to hit a target
- Vary the direction of a shot/pass to accurately hit an object/ball towards a target using an implement
- Demonstrate sport or activity specific skills through cooperative modified games
Strand: Strategies and Tactics
Big Idea: Strategies and Tactics
Skill Descriptor: Apply strategies and tactics in a variety of games, activities, and environments.
Global Competencies: CL, CM, CTPS, SASM
Achievement Indicators:
- Identify strategies and concepts related to offensive and defensive positions in specific sport/activities
- Choose offensive strategies to approach a goal/target
- Choose strategies to defend a goal/target
- Explain concepts related to offensive and defensive positions/strategies
- Demonstrate verbal/non-verbal communication in game play
- Attempt to demonstrate offensive and defensive positions/strategies in game play
- Attempt timely transitions from offence/defence and vice-versa
Strand: Well-being
Big Idea: Social-emotional Skills
Skill Descriptor: Apply social-emotional skills used in learning and performing physical activities, alone and with others.
Global Competencies: CL, CM, ICE, CTPS, SASM, SGC
Achievement Indicators:
- Explain physical activity choices that are enjoyable
- Select appropriate emotional reactions during physical activities
- Respond appropriately to the emotional reactions of others during physical activities or games
- Plan strategies with others to accomplish a common goal
- Participate cooperatively by showing respect for diversity of ability, culture, and interests
- Explain how working collaboratively in physical activity benefits everyone
- Discuss how physical activity can benefit self-confidence
- Model respectful, ethical, and safe behaviours in a variety of physical activities in multiple environments
Big Idea: Physical Fitness Concepts
Skill Descriptor: Apply physical fitness concepts to construct personal wellness goals.
Global Competencies: CM, CTPS, SASM
Achievement Indicators:
- Explain components of physical literacy
- Identify components of skill and health-related fitness
- Discuss the importance of a proper warm-up and cool-down
- Demonstrate a proper warm-up and cool-down
- Discuss the difference in exercise intensity
- Demonstrate the difference in exercise intensity
- Differentiate between aerobic and anaerobic
- Set personal fitness goals for improvement and monitor progress
Strand: Skills and Concepts
Big Idea: Movement
Skill Descriptor: Combine movement concepts with a variety of activities alone and with others.
Global Competencies: CM, CTPS, SASM
Achievement Indicators:
- Practise and refine dance steps in time with music
- Demonstrate various balance, weight transfer, travelling, and smooth flowing sequences with intentional changes in direction and speed
- Demonstrate fluid movement sequences with increasing complexity with or without equipment
- Create and present fluid rhythmic/creative movement sequences with variations of body and space awareness individually and/or with a partner
- Follow specific dance steps from a variety of choreographed dances individually or with a partner
Big Idea: Stability and Balance
Skill Descriptor: Refine principles of stability and balance, on a variety of surfaces while participating in activities.
Global Competencies: CM, CTPS, SASM
Achievement Indicators:
- Demonstrate and explain how a focus point is necessary to maintain balance
- Maintain balance for 30 seconds on a variety of surfaces and moving objects
- Explain the principles of balance used to maintain balance for 30 seconds
- Provide cues to a partner on how to maintain balance
- Demonstrate balance skills with a partner
- Demonstrate ready position for variety of activities in multiple environments
Big Idea: Fundamental Locomotor and Manipulative Skills
Skill Descriptor: Extend combinations of fundamental locomotor skills and fundamental manipulative skills in more complex activities and in various environments.
Global Competencies: CTPS, SASM
Achievement Indicators:
- Choose and perform the right type of throw to send an object with accuracy and varying speeds to a stationary/moving target
- Strike an object/ball that is travelling towards own body at various speeds
- Kick a ball with accuracy using varying speeds to a target/partner
- Receive and control an object/ball that is travelling at different speeds and distances with and without an implement
- Vary the direction and speed of a shot/pass to accurately hit an object/ball towards a target using an implement
- Perform the right type of shot/pass using an implement to send an object/ball to a stationary/moving target with accuracy and varying speeds
- Demonstrate sport or activity specific skills through lead-up games that reinforce specific game skills
Strand: Strategies and Tactics
Big Idea: Strategies and Tactics
Skill Descriptor: Apply strategies and tactics in a variety of games, activities, and environments.
Global Competencies: CL, CM, CTPS, SASM
Achievement Indicators:
- Practise strategies and concepts related to offensive and defensive positions in specific sport/activities
- Practise basic individual positions and strategies in specific sport/activities
- Practise how to create space and move to a space
- Practise defending a person and a space
- Work with others to demonstrate offence/defence
- Practise offensive and defensive positions/strategies during game play
- Practise timely transitions from offence/defence and vice-versa
Strand: Well-being
Big Idea: Social-emotional Skills
Skill Descriptor: Analyze social-emotional skills used in learning and performing physical activities, alone and with others.
Global Competencies: CL, CM, CTPS, SASM, SGC
Achievement Indicators:
- Discuss factors that increase personal participation and activity choices
- Explain barriers to being physically active
- Discuss how to improve own individual skills
- Develop and implement strategies to increase participation
- Select appropriate emotional reactions during physical activities
- Describe how cooperation helps support enjoyment in physical activity
- Execute strategies with others to accomplish a common goal
- Participate cooperatively by showing respect for diversity of ability, culture, and interests
- Discuss why fair play and etiquette need to be respected during practice/play
- Discuss the role of practice, effort, and perseverance in the development of confidence in own self and others
- Describe how an alternative environment may require a particular safety precaution
- Model respectful, ethical, and safe behaviours in a variety of physical activities in multiple environments
Big Idea: Physical Fitness Concepts
Skill Descriptor: Apply personal wellness SMART goals that use fitness concepts.
Global Competencies: CM, CTPS, SASM
Achievement Indicators:
- Discuss components of physical literacy
- Distinguish the difference between skill and health-related fitness
- Define personal fitness
- Explain methods used to improve or maintain personal fitness
- Discuss the elements of a personal fitness SMART goal
- Create a personal fitness SMART goal
- Discuss challenges and solutions to personal fitness SMART goal
- Demonstrate a proper warm-up and cool-down
Strand: Skills and Concepts
Big Idea: Movement
Skill Descriptor: Evaluate movement concepts with a variety of activities, alone and with others.
Global Competencies: CL, CM, CTPS, SASM
Achievement Indicators:
- Demonstrate various dance steps and sequences with a group
- Demonstrate complex fluid movement sequences with or without equipment with a group
- Create fluid movement sequences with increasing complexity with a group
- Follow specific dance steps from a variety of choreographed dances with a group
Big Idea: Stability and Balance
Skill Descriptor: Evaluate principles of stability and balance, on a variety of surfaces while participating in activities.
Global Competencies: CL, CM, CTPS, SASM
Achievement Indicators:
- Discuss how balance contributes to lifelong health and well-being
- Combine various balance skills while performing various activities and in various environments
- Provide cues to a group on how to maintain balance
- Demonstrate balance skills in small groups
- Demonstrate ready position for variety of activities in multiple environments
Big Idea: Fundamental Locomotor and Manipulative Skills
Skill Descriptor: Integrate combinations of fundamental locomotor skills and fundamental manipulative skills in complex activities and various environments.
Global Competencies: CM, CTPS, SASM
Achievement Indicators:
- Demonstrate activity-specific motor skills in a variety of activities and environments
- Demonstrate ways to receive, retain, and send an object/ball with increasing accuracy individually and with others in game situation
- Demonstrate ways to receive, retain and send an object/ball with increasing accuracy using an implement in game situation
- Demonstrate elements of skill improvement through self-correction
- Demonstrate correct body positioning for safety and efficiency
Strand: Strategies and Tactics
Big Idea: Strategies and Tactics
Skill Descriptor: Apply strategies and tactics in a variety of games, activities, and environments.
Global Competencies: CL, CM, CTPS, SASM
Achievement Indicators:
- Demonstrate basic individual positions and strategies in specific sport/activities
- Demonstrate how to create space and move to a space
- Demonstrate defending a person and a space
- Work effectively with others to demonstrate offence/defence
- Demonstrate offensive and defensive positions/strategies during game play
- Demonstrate timely transitions from offence/defence and vice-versa
Strand: Well-being
Big Idea: Social-emotional Skills
Skill Descriptor: Analyze social-emotional skills used in learning and performing physical activities, alone and with others.
Global Competencies: CL, CM, CTPS, SASM
Achievement Indicators:
- Explain why enjoyment in physical activity is important to sustain well-being
- Describe how to overcome challenges to being physically active
- Discuss how to improve individual/team skills
- Select appropriate emotional reactions during physical activities
- Reflect on individual skill improvement
- Explain how working collaboratively in physical activity benefits everyone
- Participate cooperatively by showing respect for diversity of ability, culture, and interests
- Reflect upon why fair play and etiquette need to be respected during play/practice
- Reflect upon the role of practice, effort, and perseverance in the development of confidence in self and others
- Explain how an alternative environment may require a particular safety precaution
- Model respectful, ethical, and safe behaviours in a variety of physical activities in multiple environments
Big Idea: Physical Fitness Concepts
Skill Descriptor: Apply personal wellness SMART goals that use fitness concepts and principles.
Global Competencies: CM, CTPS, SASM
Achievement Indicators:
- Apply components of physical literacy
- Research and describe one component of skill and health-related fitness
- Describe sport/physical activity that will improve specific skill and health-related fitness components
- Discuss the FITT principle (FITT: Frequency, Intensity, Time, and Type)
- Create and track progress on personal fitness/sport SMART goals
- Discuss personal fitness/sport SMART goal results
- Demonstrate a proper warm-up and cool-down